The Five Deadly Sins
Because of their close proximity to
the evil created when the first
angels fell, every race in the
Mortal Realm bears the taint of
sin. While this doesn’t necessarily
doom them to Hell from birth, it
does mean that the races have
certain inherent weaknesses.
Any time a character confronts
his deadly sin, he should roleplay
the attraction. If the temptation
is great enough (or magical enough)
to warrant an RR, then the character
receives a -10 penalty.
Deadly Sins by Race:
Dwarf: Greed
Elf: Pride
Human: Wantonness
Halfling: Gluttony
Gnome: Deceit
LANGUAGES
There are many languages in
Belkanâth, most of them spoken by
Human nations. Others, like Dwarven
or Atavistic, are relatively stable
and unchanging.
Below is a discussion of each of
the major languages still of some
use in Belkanâth. Many of these
languages are no longer spoken but
still found in ancient texts.
A Note on Common
There is no common tongue in
Belkanâth, merely a common alphabet
(and even that isn’t universal). If
a character wishes to speak to
everyone, a good start would be to
learn the Divine Tongue and Maroldo.
The Divine Tongue is the language of
the various churches and the
language in which all academic works
are written. Maroldo is the
accepted trade language, and most
merchants can speak it.
Language Table
Language Spoken in
Alphabet
The Galian Group
Ludremonian Ludremon, Common
Felric’s Redoubt
Marnench Marnele
Common