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Free Podcast Audiobook

Final Redoubt Press is proud to announce our first free podcast audiobook.  We've placed it on our sister site, playtesting.net, and a good thing too.  We've had thousands upon thousands of listeners and the combined traffic of the two sites would have tanked finalredoubt.com.  Now we have two mirrors set up and three episodes released.  Go and see what everyone is raving about.

Death By Cliché

Damico is a game designer, but when he's shot in the head by a loony fan, he finds himself whisked away to a world of horrid gaming. Can he get out before it's too late?

A comedy in d10 parts.

 

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Whatever the reason, I put the donate button up during our last sale, but I'm leaving it up for anyone who feels they need it.  We don't pretend to know why people click buttons, and we find it best not to ask.

 

Korum stumbled clear of the blast of air, his ears ringing, the skin of his face raw from the merciless slap of wind. For a moment, he stood disoriented, then the training kicked in. Whatever else this enemy was, he was a witch.

The mountain pass crumbled and wound down the incline behind him even as the dying light painted the walls of the cleft red and orange, gleamed off the black armor of his enemy. The man stood, helmetless before Korum, sword held easily in one hand, the other still raised from his last magical blast.

No. Korum had to get out of here.

He spun and threw himself down the path. Dirt and pebbles skittered out in front of him, his feet found the path by instinct. He half stumbled, half fell down the side of the mountain. Behind him he could hear the rhythmic squeaking of armor and knew the witch pursued.

Korum’s feet pounded the path, just barely keeping ahead of the plunge. He managed to negotiate one turn, then two. On the third, his feet slipped on the brink, scraping out onto the mountain slope.

Suddenly, his plunge wasn’t "half" anything.


Final Redoubt press is a e-publisher producing high-quality roleplaying products.  Our primary product is The Echoes of Heaven, a fantasy game world statted for various game systems.  For more information see our What is The Echoes of Heaven and our products page.

Our Philosophy

At Final Redoubt Press, we wish to bring high-quality e-products into the hands of gamers who need them. Starting with characters who might very well know little or nothing about the world they explore, players can discover Meridrin even as the story unfolds. With each new adventure, player and character alike will discover a world rich in excitement and adventure, a world as intriguing as their GM can make.  For more information, see our philosophy page.


He hit the slope with a jarring impact, sliding out of control now. The pebbles and sand poured up his leggings and tunic, tore his skin, then sloughed away caked and damp from his sweat and blood. He managed to keep his arms and legs under control, to not snap them on an outcropping of rock. He tumbled and fell and finally came to a rest on the path, near the bottom.

And in the distance: squeak . . . squeak . . . squeak.

He flipped over, his vision blurry, his hands numb. With an effort of will, he moved onto his knees, but the effort was too much and he tumbled back to the ground. His foe squeaked forward step by terrible step, but he couldn’t do it. Finally, he lay still.

"Well," the witch said when he stopped to stand over Korum. "It seems you’ve made my job somewhat easier."

With that Korum snatched up his blade and launched himself up at the startled witch. The blade caught his armor under the breastplate and slid up into his thorax. For a moment, the witch stared down in shock.

And then it laughed.

It all fell into place. Armored like a warrior. Its power over the winds. Now that he looked up, he could make out its red, abraded face. The first blast had been too shocking. He hadn’t thought clearly, but now it all came together.

"You aren’t a witch," Korum said.

"No," the Wind Wraith replied.

Korum fell back, tears in his eyes. He could have beaten a witch. Hell, he could probably beat this Wind Wraith.

But Wind Wraiths didn’t travel alone.

Above him, in the skittering cascade of a thousand pebbles, he heard an army of the dead. Marching.


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